en.mob.FlyZombie
en.mob.FlyZombie
Inherits from: en.Mob
Fields
| Name | Type | |
|---|---|---|
birdCageSkillInfo | Virtual[allowInAir, allowSameSkillNearby, breachResistance, charge, chargeAnim, chargeAnimSpd, coolDown, disableAnnounceFx, execAnim, execAnimSpd, fxId, hitFrame, id, ignoreGlobalCD, lockAiAfter, manual, power, props, radius, sfxCharge, sfxHit, sfxRelease] | |
rushSkillInfo | Virtual[allowInAir, allowSameSkillNearby, breachResistance, charge, chargeAnim, chargeAnimSpd, coolDown, disableAnnounceFx, execAnim, execAnimSpd, fxId, hitFrame, id, ignoreGlobalCD, lockAiAfter, manual, power, props, radius, sfxCharge, sfxHit, sfxRelease] | |
children | hl.types.ArrayObj | |
| static | create | Fun |
| static | __eclids | hl.types.ArrayBytes_Int |
| static | __clid | I32 |
Protos
f@20220init(en.mob.FlyZombie) → Voidf@20221initGfx(en.mob.FlyZombie) → Voidf@20222setElite(en.mob.FlyZombie, Bool) → Voidf@20223reveal(en.mob.FlyZombie) → Voidf@20224initSkills(en.mob.FlyZombie) → Voidf@20225resetBirdCageCooldown(en.mob.FlyZombie) → Voidf@20226getMoveSpeedMul(en.mob.FlyZombie) → F64f@20227fixedUpdate(en.mob.FlyZombie) → Voidf@20228canUpdateMove(en.mob.FlyZombie) → Boolf@20229removeChildren(en.mob.FlyZombie, en.mob.S_ZombieFly) → Voidf@20230reorganizeFlies(en.mob.FlyZombie) → Voidf@20231getEntityCLIDS(en.mob.FlyZombie) → hl.types.ArrayBytes_Intf@20232getCLID(en.mob.FlyZombie) → I32f@20233serialize(en.mob.FlyZombie, hxbit.Serializer) → Voidf@20234getSerializeSchema(en.mob.FlyZombie) → hxbit.Schemaf@20235unserialize(en.mob.FlyZombie, hxbit.Serializer) → Void
Bindings
- static
f@20260__constructor__(en.mob.FlyZombie, pr.Level, I32, I32, I32, I32) → Void - static
f@20259create(pr.Level, I32, I32, I32, I32) → en.mob.FlyZombie