level.struct.Scoring
level.struct.Scoring
Inherits from: level.LevelStruct
Fields
| Name | Type | |
|---|---|---|
exits | hl.types.ArrayObj |
Protos
f@32254buildMainRooms(level.struct.Scoring) → level.RoomNodef@32255buildSecondaryRooms(level.struct.Scoring) → Voidf@32256addTeleports(level.struct.Scoring) → Voidf@32257finalize(level.struct.Scoring) → Void
Bindings
- static
f@32258__constructor__(level.struct.Scoring, User, Virtual[baseLootLevel, biome, bonusTripleScrollAfterBC, cellBonus, dlc, doubleUps, eliteRoomChance, eliteWanderChance, flagsProps, group, icon, id, index, loreDescriptions, mapDepth, minGold, mobDensity, mobs, name, nextLevels, parallax, props, quarterUpsBC3, quarterUpsBC4, specificLoots, specificSubBiome, transitionTo, tripleUps, worldDepth], libs.Rand) → Void