level.disp.DookuArena
level.disp.DookuArena
Inherits from: level.DynamicBiomeDisp
Fields
| Name | Type | |
|---|---|---|
fallingObjectParallax | hl.types.ArrayObj | |
fallingObject | hl.types.ArrayObj | |
parralaxesPhase1 | hl.types.ArrayObj | |
parralaxesPhase2 | hl.types.ArrayObj | |
destroyedParralaxesPerPhase | hl.types.ArrayObj | |
allParallaxes | hl.types.ArrayObj | |
columnSize | I32 | |
parallaxToRotate | hl.types.ArrayObj | |
horizonCY | I32 | |
horizonY | F64 | |
centerX | F64 | |
phase | I32 | |
destroyPhase | I32 | |
dookuCandle | libs.heaps.slib.HSprite | |
candleAnchorPoint | Parallax | |
foDissolveSpeed | F64 | |
sbBgTop | light.TopFx | |
sbAddTop | light.TopFx | |
sbTop | light.TopFx | |
sbBg | libs.heaps.slib.HSpriteBatch | |
sbLightning | libs.heaps.slib.HSpriteBatch | |
emitterSpot | tool.FPoint | |
mobPreload | hl.types.ArrayObj | |
thunderSoundsDeck | hl.types.ArrayObj | |
intensityTween | libs.misc.Tween |
Protos
f@9052getParallax(level.disp.DookuArena, String) → Parallaxf@9053computeHorizonY(level.disp.DookuArena) → Voidf@9054getBlendRatioAt(level.disp.DookuArena, F64, F64) → F64f@9055render(level.disp.DookuArena) → Voidf@9056renderBackWalls(level.disp.DookuArena) → Voidf@9057renderFrise(level.disp.DookuArena) → Voidf@9058updateBiomeFx(level.disp.DookuArena) → Voidf@9059decorateRoom(level.disp.DookuArena, level.Room) → Voidf@9060startPhase(level.disp.DookuArena, I32, Ref) → Voidf@9061incDestroyPhase(level.disp.DookuArena) → Voidf@9062renderParallaxes(level.disp.DookuArena) → Voidf@9063renderParallaxesPhase(level.disp.DookuArena) → Voidf@9064onAfterRenderParallaxes(level.disp.DookuArena, I32) → Voidf@9065destroyAllParallaxes(level.disp.DookuArena) → Voidf@9066initFallingObject(level.disp.DookuArena, Ref) → Voidf@9067initThunderLoop(level.disp.DookuArena) → Voidf@9068initThunder(level.disp.DookuArena, I32, F64, Bool) → Voidf@9069thunder(level.disp.DookuArena, I32, F64) → Voidf@9070lightningFx(level.disp.DookuArena, Virtual[inf, p, pg]) → Voidf@9071thunderSoundDelay(level.disp.DookuArena, I32) → Voidf@9072stopThunder(level.disp.DookuArena) → Voidf@9073createFallingObject(level.disp.DookuArena, Virtual[dissolve, kind, randDepth]) → Voidf@9074isAColumn(level.disp.DookuArena, String) → Boolf@9075onAddParallax(level.disp.DookuArena, Virtual[blendMode, color, fill, innerGlow, isCloud, layer, name, outerGlow, pivotX, pivotY, position, props, reflected, scaling, scatter, scrollX, scrollY, tileName, visible], Parallax, ParallaxGroup) → Voidf@9076getBmpChild(level.disp.DookuArena, Parallax) → h2d.Bitmapf@9077dissolveAllFallingObj(level.disp.DookuArena, Ref) → Voidf@9078postUpdate(level.disp.DookuArena) → Voidf@9079getDepthFromInfos(level.disp.DookuArena, Virtual[blendMode, color, fill, innerGlow, isCloud, layer, name, outerGlow, pivotX, pivotY, position, props, reflected, scaling, scatter, scrollX, scrollY, tileName, visible]) → I32f@9080onDispose(level.disp.DookuArena) → Void
Bindings
- static
f@9087__constructor__(level.disp.DookuArena, pr.Level, level.LevelMap, String, String) → Void