tool.weap.AdeleScythe
tool.weap.AdeleScythe
Inherits from: tool.Weapon
Fields
| Name | Type | |
|---|---|---|
delayer | libs.Delayer | |
| static | createGhost | Fun |
| static | isExclude | Fun |
Protos
f@35146onExecute(tool.weap.AdeleScythe) → Boolf@35147onOwnerAttackDealt(tool.weap.AdeleScythe, tool.atk.AttackData, Entity) → Voidf@35148hitFromWeapon(tool.weap.AdeleScythe, Entity, Ref) → Voidf@35149dynOnAttackAnim(tool.weap.AdeleScythe, tool.WeaponSkill, Virtual[animId, animSpd, area, breachBonus, canCrit, charge, coolDown, critMul, dynamicCharge, earlyCombo, fxId, fxProps, glowColor, hitFrame, lockCtrlAfter, onionSkinFrame, onionSkinOffX, power, props, sfxCharge, sfxHit, sfxProps, sfxRelease]) → Voidf@35150checkAreahit(tool.weap.AdeleScythe, Entity, I32) → Voidf@35151onBossPreventDeath(tool.weap.AdeleScythe, en.mob.Boss, tool.atk.AttackData) → Voidf@35152postUpdate(tool.weap.AdeleScythe) → Voidf@35153dispose(tool.weap.AdeleScythe) → Voidf@35154dynOnFxFrame(tool.weap.AdeleScythe, tool.WeaponSkill, Virtual[animId, animSpd, area, breachBonus, canCrit, charge, coolDown, critMul, dynamicCharge, earlyCombo, fxId, fxProps, glowColor, hitFrame, lockCtrlAfter, onionSkinFrame, onionSkinOffX, power, props, sfxCharge, sfxHit, sfxProps, sfxRelease]) → Void
Bindings
- static
f@35156__constructor__(tool.weap.AdeleScythe, en.Hero, tool.InventItem) → Void - static
f@35155isExclude(en.Mob) → Bool - static
f@30495createGhost(en.Mob, tool.InventItem) → Void