ui.RewardPopup
ui.RewardPopup
Inherits from: ui.Process
Fields
| Name | Type | |
|---|---|---|
item | Virtual[ambiantDesc, castCD, cellCost, commonProps, dlc, droppable, gameplayDesc, group, icon, id, legendAffixes, moneyCost, name, props, synergy, tags, tier1, tier2] | |
blackBG | libs.heaps.slib.HSprite | |
wrapper | h2d.Object | |
box | ui.UIBox | |
title | ui.Text | |
skinText | ui.Text | |
fItem | h2d.Flow | |
clYes | ui.ControlLabel | |
topLine | libs.heaps.slib.HSprite | |
botLine | libs.heaps.slib.HSprite | |
fxSb | h2d.SpriteBatch | |
fxPool | libs.heaps.ParticlePool | |
controller | tool.ControllerAccess | |
onValidate | Fun |
Protos
f@19208onResize(ui.RewardPopup) → Voidf@19209onDispose(ui.RewardPopup) → Voidf@19210update(ui.RewardPopup) → Void
Bindings
- static
f@19211__constructor__(ui.RewardPopup, Virtual[ambiantDesc, castCD, cellCost, commonProps, dlc, droppable, gameplayDesc, group, icon, id, legendAffixes, moneyCost, name, props, synergy, tags, tier1, tier2], Fun, Ref) → Void