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ui.RewardPopup

ui.RewardPopup

Inherits from: ui.Process

Fields

NameType
itemVirtual[ambiantDesc, castCD, cellCost, commonProps, dlc, droppable, gameplayDesc, group, icon, id, legendAffixes, moneyCost, name, props, synergy, tags, tier1, tier2]
blackBGlibs.heaps.slib.HSprite
wrapperh2d.Object
boxui.UIBox
titleui.Text
skinTextui.Text
fItemh2d.Flow
clYesui.ControlLabel
topLinelibs.heaps.slib.HSprite
botLinelibs.heaps.slib.HSprite
fxSbh2d.SpriteBatch
fxPoollibs.heaps.ParticlePool
controllertool.ControllerAccess
onValidateFun

Protos

  • f@19208 onResize(ui.RewardPopup) → Void
  • f@19209 onDispose(ui.RewardPopup) → Void
  • f@19210 update(ui.RewardPopup) → Void

Bindings

  • static f@19211 __constructor__(ui.RewardPopup, Virtual[ambiantDesc, castCD, cellCost, commonProps, dlc, droppable, gameplayDesc, group, icon, id, legendAffixes, moneyCost, name, props, synergy, tags, tier1, tier2], Fun, Ref) → Void