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level.disp.BeholderPit

level.disp.BeholderPit

Inherits from: level.BiomeDisp

Fields

NameType
biomeString
sbAlcovesTorcheslibs.heaps.slib.HSpriteBatch
smallDoorTileshl.types.ArrayObj
spriteshl.types.ArrayObj

Protos

  • f@32738 render(level.disp.BeholderPit) → Void
  • f@32739 decorateRoom(level.disp.BeholderPit, level.Room) → Void
  • f@32740 decorateZone(level.disp.BeholderPit, level.DecoZone) → Void
  • f@32741 addPillar(level.disp.BeholderPit, level.DecoZone) → Void
  • f@32742 addVault(level.disp.BeholderPit, level.DecoZone) → Void
  • f@32743 addSmallDoors(level.disp.BeholderPit, level.DecoZone) → Void
  • f@32744 addAlcoves(level.disp.BeholderPit, level.DecoZone) → Void
  • f@32745 addCandleBones(level.disp.BeholderPit, level.DecoZone) → Void
  • f@32746 updateBiomeFx(level.disp.BeholderPit) → Void
  • f@32747 clear(level.disp.BeholderPit) → Void
  • f@32748 onDispose(level.disp.BeholderPit) → Void

Bindings

  • static f@32737 __constructor__(level.disp.BeholderPit, pr.Level, level.LevelMap, String) → Void