en.active.Turret
en.active.Turret
Inherits from: en.Active
Fields
| Name | Type | |
|---|---|---|
shootCdS | F64 | |
areaLights | hl.types.ArrayObj | |
| static | create | Fun |
| static | __eclids | hl.types.ArrayBytes_Int |
| static | __clid | I32 |
Protos
f@18353initStats(en.active.Turret) → Voidf@18354onDamage(en.active.Turret, tool.atk.AttackData) → Voidf@18355dispose(en.active.Turret) → Voidf@18356canBeGrabbedByHomunculus(en.active.Turret) → Boolf@18357getAttackTarget(en.active.Turret) → Entityf@18358postUpdate(en.active.Turret) → Voidf@18359shoot(en.active.Turret, Entity) → Voidf@18360fixedUpdate(en.active.Turret) → Voidf@18361getEntityCLIDS(en.active.Turret) → hl.types.ArrayBytes_Intf@18362getCLID(en.active.Turret) → I32f@18363serialize(en.active.Turret, hxbit.Serializer) → Voidf@18364getSerializeSchema(en.active.Turret) → hxbit.Schemaf@18365unserializeInit(en.active.Turret) → Voidf@18366unserialize(en.active.Turret, hxbit.Serializer) → Void
Bindings
- static
f@18368__constructor__(en.active.Turret, en.Hero, I32, I32, tool.InventItem) → Void - static
f@18367create(en.Hero, I32, I32, tool.InventItem) → en.active.Turret