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en.mob.boss.DookuBeastSpr

en.mob.boss.DookuBeastSpr

Fields

NameType
rxF64
ryF64
dookuen.mob.boss.DookuBeast
animspine.SpineAnimation
headBonespine.Bone
leftHandBonespine.Bone
glowShadershader.GlowKey
baseColorI32
targetInnerColorI32
targetOuterColorI32
colorLerpSpeedF64
glowPowerF64
__uidI32
Virtual[unserializeInit, unserialize, serialize, getSerializeSchema, getCLID, __uid]
Virtual[start, interrupt, event, end, dispose, complete]
static__clidI32

Protos

  • f@9159 update(en.mob.boss.DookuBeastSpr) → Void
  • f@9160 resetGlowToBaseColor(en.mob.boss.DookuBeastSpr) → Void
  • f@9161 lerpGlowColorTo(en.mob.boss.DookuBeastSpr, I32, I32, Ref, Ref) → Void
  • f@9162 getSpecificBone(en.mob.boss.DookuBeastSpr, String) → spine.Bone
  • f@9163 setVisible(en.mob.boss.DookuBeastSpr, Bool) → Void
  • f@9164 isPlaying(en.mob.boss.DookuBeastSpr, String) → Bool
  • f@9165 start(en.mob.boss.DookuBeastSpr, spine.TrackEntry) → Void
  • f@9166 interrupt(en.mob.boss.DookuBeastSpr, spine.TrackEntry) → Void
  • f@9167 end(en.mob.boss.DookuBeastSpr, spine.TrackEntry) → Void
  • f@9168 dispose(en.mob.boss.DookuBeastSpr, spine.TrackEntry) → Void
  • f@9169 event(en.mob.boss.DookuBeastSpr, spine.TrackEntry, spine.Event) → Void
  • f@9170 complete(en.mob.boss.DookuBeastSpr, spine.TrackEntry) → Void
  • f@9171 getCLID(en.mob.boss.DookuBeastSpr) → I32
  • f@9172 serialize(en.mob.boss.DookuBeastSpr, hxbit.Serializer) → Void
  • f@9173 getSerializeSchema(en.mob.boss.DookuBeastSpr) → hxbit.Schema
  • f@9174 unserializeInit(en.mob.boss.DookuBeastSpr) → Void
  • f@9175 unserialize(en.mob.boss.DookuBeastSpr, hxbit.Serializer) → Void

Bindings

  • static f@9257 __constructor__(en.mob.boss.DookuBeastSpr, en.mob.boss.DookuBeast, F64, F64) → Void