shader.DirLight
shader.DirLight
Inherits from: hxsl.Shader
Fields
| Name | Type | |
|---|---|---|
direction__ | h3d.Vector | |
| static | SRC | String |
| static | _SHADER | hxsl.SharedShader |
Protos
f@34593updateConstants(shader.DirLight, hxsl.Globals) → Voidf@34594getParamValue(shader.DirLight, I32) → Dynf@34595getParamFloatValue(shader.DirLight, I32) → F64
Bindings
- static
f@31617__constructor__(shader.DirLight) → Void