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ui.ForgeLegendary

ui.ForgeLegendary

Inherits from: ui.Process

Fields

NameType
controllertool.ControllerAccess
fbui.FlowBox
titleui.Text
subTextui.Text
linelibs.heaps.slib.HSprite
fxSbh2d.SpriteBatch
fxPoollibs.heaps.ParticlePool
cursorh2d.ScaleGrid
fBarsh2d.Flow
fCounth2d.Flow
countui.hud.Count
choiceshl.types.ArrayObj
currentIdxI32
isPushBool
cpBaseXF64
investsI32

Protos

  • f@14753 initLegendaryForge(ui.ForgeLegendary) → Void
  • f@14754 updateChoice(ui.ForgeLegendary) → Void
  • f@14755 registerChoice(ui.ForgeLegendary, ui.FlowBox, ui.Bar, Fun, I32) → Virtual[bar, cb, f, previousPrct, upLevel]
  • f@14756 updateCursor(ui.ForgeLegendary, I32) → Void
  • f@14757 onTryToInvest(ui.ForgeLegendary, I32) → Bool
  • f@14758 getAddsPerFrame(ui.ForgeLegendary) → I32
  • f@14759 investAutoFire(ui.ForgeLegendary) → Bool
  • f@14760 onValidate(ui.ForgeLegendary) → Void
  • f@14761 onResize(ui.ForgeLegendary) → Void
  • f@14762 onDispose(ui.ForgeLegendary) → Void
  • f@14763 update(ui.ForgeLegendary) → Void
  • f@14764 postUpdate(ui.ForgeLegendary) → Void

Bindings

  • static f@14773 __constructor__(ui.ForgeLegendary) → Void