Skip to content

en.bu.Torch

en.bu.Torch

Inherits from: en.Bullet

Fields

NameType
rF64
seclibs.heaps.slib.HSprite
weaponItemtool.InventItem
fireActiveBool
static__eclidshl.types.ArrayBytes_Int
static__clidI32

Protos

  • f@22373 init(en.bu.Torch) → Void
  • f@22374 initGfx(en.bu.Torch) → Void
  • f@22375 onOutOfGameChange(en.bu.Torch) → Void
  • f@22377 onReachSomething(en.bu.Torch) → Void
  • f@22378 reachMaxDist(en.bu.Torch) → Void
  • f@22379 dispose(en.bu.Torch) → Void
  • f@22380 postUpdate(en.bu.Torch) → Void
  • f@22381 fixedUpdate(en.bu.Torch) → Void
  • f@22382 getEntityCLIDS(en.bu.Torch) → hl.types.ArrayBytes_Int
  • f@22383 getCLID(en.bu.Torch) → I32
  • f@22384 serialize(en.bu.Torch, hxbit.Serializer) → Void
  • f@22385 getSerializeSchema(en.bu.Torch) → hxbit.Schema
  • f@22386 unserializeInit(en.bu.Torch) → Void
  • f@22387 unserialize(en.bu.Torch, hxbit.Serializer) → Void

Bindings

  • f@22376 onBlock(en.bu.Torch, Bool) → Void
  • static f@22372 __constructor__(en.bu.Torch, Entity, tool.atk.AttackData, tool.InventItem) → Void