en.bu.Torch
en.bu.Torch
Inherits from: en.Bullet
Fields
| Name | Type | |
|---|---|---|
r | F64 | |
sec | libs.heaps.slib.HSprite | |
weaponItem | tool.InventItem | |
fireActive | Bool | |
| static | __eclids | hl.types.ArrayBytes_Int |
| static | __clid | I32 |
Protos
f@22373init(en.bu.Torch) → Voidf@22374initGfx(en.bu.Torch) → Voidf@22375onOutOfGameChange(en.bu.Torch) → Voidf@22377onReachSomething(en.bu.Torch) → Voidf@22378reachMaxDist(en.bu.Torch) → Voidf@22379dispose(en.bu.Torch) → Voidf@22380postUpdate(en.bu.Torch) → Voidf@22381fixedUpdate(en.bu.Torch) → Voidf@22382getEntityCLIDS(en.bu.Torch) → hl.types.ArrayBytes_Intf@22383getCLID(en.bu.Torch) → I32f@22384serialize(en.bu.Torch, hxbit.Serializer) → Voidf@22385getSerializeSchema(en.bu.Torch) → hxbit.Schemaf@22386unserializeInit(en.bu.Torch) → Voidf@22387unserialize(en.bu.Torch, hxbit.Serializer) → Void
Bindings
f@22376onBlock(en.bu.Torch, Bool) → Void- static
f@22372__constructor__(en.bu.Torch, Entity, tool.atk.AttackData, tool.InventItem) → Void