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en.bu.DookuExplosiveFireBall

en.bu.DookuExplosiveFireBall

Inherits from: en.Bullet

Fields

NameType
colorI32
scaleMF64
explosionRadiusF64
static__eclidshl.types.ArrayBytes_Int
static__clidI32

Protos

  • f@21944 init(en.bu.DookuExplosiveFireBall) → Void
  • f@21945 initGfx(en.bu.DookuExplosiveFireBall) → Void
  • f@21946 onCooldownEnd(en.bu.DookuExplosiveFireBall, String, I32) → Void
  • f@21947 explode(en.bu.DookuExplosiveFireBall) → Void
  • f@21950 fixedUpdate(en.bu.DookuExplosiveFireBall) → Void
  • f@21951 postUpdate(en.bu.DookuExplosiveFireBall) → Void
  • f@21952 getEntityCLIDS(en.bu.DookuExplosiveFireBall) → hl.types.ArrayBytes_Int
  • f@21953 getCLID(en.bu.DookuExplosiveFireBall) → I32
  • f@21954 serialize(en.bu.DookuExplosiveFireBall, hxbit.Serializer) → Void
  • f@21955 getSerializeSchema(en.bu.DookuExplosiveFireBall) → hxbit.Schema
  • f@21956 unserialize(en.bu.DookuExplosiveFireBall, hxbit.Serializer) → Void

Bindings

  • f@21949 onBlock(en.bu.DookuExplosiveFireBall, Bool) → Void
  • f@21948 beforeHit(en.bu.DookuExplosiveFireBall, Entity, tool.atk.AttackData) → Void
  • static f@21943 __constructor__(en.bu.DookuExplosiveFireBall, Entity, tool.atk.AttackData, F64, F64, F64, I32, Ref) → Void