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en.mob.boss.death.DeathChain

en.mob.boss.death.DeathChain

Inherits from: Entity

Fields

NameType
targetEntity
originXF64
originYF64
targetReachedBool
activeBool
gameCineGameCinematic
chainGrabSpritelibs.heaps.slib.HSprite
chainen.mob.boss.death.DeathCustomChain
static__clidI32
static__eclidshl.types.ArrayBytes_Int

Protos

  • f@10679 get_parentDeath(en.mob.boss.death.DeathChain) → en.mob.boss.death.Death
  • f@10680 init(en.mob.boss.death.DeathChain) → Void
  • f@10681 initGfx(en.mob.boss.death.DeathChain) → Void
  • f@10682 dispose(en.mob.boss.death.DeathChain) → Void
  • f@10683 fixedUpdate(en.mob.boss.death.DeathChain) → Void
  • f@10684 postUpdate(en.mob.boss.death.DeathChain) → Void
  • f@10685 setPosPixel(en.mob.boss.death.DeathChain, F64, F64) → Void
  • f@10686 getCLID(en.mob.boss.death.DeathChain) → I32
  • f@10687 serialize(en.mob.boss.death.DeathChain, hxbit.Serializer) → Void
  • f@10688 getSerializeSchema(en.mob.boss.death.DeathChain) → hxbit.Schema
  • f@10689 unserializeInit(en.mob.boss.death.DeathChain) → Void
  • f@10690 unserialize(en.mob.boss.death.DeathChain, hxbit.Serializer) → Void
  • f@10691 getEntityCLIDS(en.mob.boss.death.DeathChain) → hl.types.ArrayBytes_Int

Bindings

  • static f@10694 __constructor__(en.mob.boss.death.DeathChain, pr.Level, F64, F64, en.mob.boss.death.Death, Entity, GameCinematic) → Void