en.mob.boss.death.DeathChain
en.mob.boss.death.DeathChain
Inherits from: Entity
Fields
| Name | Type | |
|---|---|---|
target | Entity | |
originX | F64 | |
originY | F64 | |
targetReached | Bool | |
active | Bool | |
gameCine | GameCinematic | |
chainGrabSprite | libs.heaps.slib.HSprite | |
chain | en.mob.boss.death.DeathCustomChain | |
| static | __clid | I32 |
| static | __eclids | hl.types.ArrayBytes_Int |
Protos
f@10679get_parentDeath(en.mob.boss.death.DeathChain) → en.mob.boss.death.Deathf@10680init(en.mob.boss.death.DeathChain) → Voidf@10681initGfx(en.mob.boss.death.DeathChain) → Voidf@10682dispose(en.mob.boss.death.DeathChain) → Voidf@10683fixedUpdate(en.mob.boss.death.DeathChain) → Voidf@10684postUpdate(en.mob.boss.death.DeathChain) → Voidf@10685setPosPixel(en.mob.boss.death.DeathChain, F64, F64) → Voidf@10686getCLID(en.mob.boss.death.DeathChain) → I32f@10687serialize(en.mob.boss.death.DeathChain, hxbit.Serializer) → Voidf@10688getSerializeSchema(en.mob.boss.death.DeathChain) → hxbit.Schemaf@10689unserializeInit(en.mob.boss.death.DeathChain) → Voidf@10690unserialize(en.mob.boss.death.DeathChain, hxbit.Serializer) → Voidf@10691getEntityCLIDS(en.mob.boss.death.DeathChain) → hl.types.ArrayBytes_Int
Bindings
- static
f@10694__constructor__(en.mob.boss.death.DeathChain, pr.Level, F64, F64, en.mob.boss.death.Death, Entity, GameCinematic) → Void