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shader.RedirectToDisplace

shader.RedirectToDisplace

Inherits from: hxsl.Shader

Fields

NameType
staticSRCString
static_SHADERhxsl.SharedShader

Protos

  • f@6978 updateConstants(shader.RedirectToDisplace, hxsl.Globals) → Void
  • f@6979 getParamValue(shader.RedirectToDisplace, I32) → Dyn
  • f@6980 getParamFloatValue(shader.RedirectToDisplace, I32) → F64

Bindings

  • static f@6981 __constructor__(shader.RedirectToDisplace) → Void