level.struct.T_BoatDock
level.struct.T_BoatDock
Inherits from: level.struct.Transition
Fields
No fields.
Protos
f@32358buildMainRooms(level.struct.T_BoatDock) → level.RoomNodef@32359addTeleports(level.struct.T_BoatDock) → Void
Bindings
- static
f@32360__constructor__(level.struct.T_BoatDock, User, Virtual[baseLootLevel, biome, bonusTripleScrollAfterBC, cellBonus, dlc, doubleUps, eliteRoomChance, eliteWanderChance, flagsProps, group, icon, id, index, loreDescriptions, mapDepth, minGold, mobDensity, mobs, name, nextLevels, parallax, props, quarterUpsBC3, quarterUpsBC4, specificLoots, specificSubBiome, transitionTo, tripleUps, worldDepth], libs.Rand) → Void