shader.FowApply
shader.FowApply
Inherits from: hxsl.Shader
Fields
| Name | Type | |
|---|---|---|
texture__ | h3d.mat.Texture | |
uvScale__ | h3d.Vector | |
uvDelta__ | h3d.Vector | |
| static | SRC | String |
| static | _SHADER | hxsl.SharedShader |
Protos
f@3517updateConstants(shader.FowApply, hxsl.Globals) → Voidf@3518getParamValue(shader.FowApply, I32) → Dynf@3519getParamFloatValue(shader.FowApply, I32) → F64
Bindings
- static
f@3520__constructor__(shader.FowApply, h3d.mat.Texture) → Void