en.mob.PirateChief
en.mob.PirateChief
Inherits from: en.Mob
Fields
| Name | Type | |
|---|---|---|
hitArea | tool.Area | |
maxHitCounts | I32 | |
hitCounts | Null | |
bashAtk | tool.skill.OldSkill | |
bombAtk | tool.skill.OldMobSkill | |
animPlayed | Bool | |
| static | create | Fun |
| static | __eclids | hl.types.ArrayBytes_Int |
| static | __clid | I32 |
Protos
f@20886get_shootY(en.mob.PirateChief) → F64f@20887initGfx(en.mob.PirateChief) → Voidf@20888setElite(en.mob.PirateChief, Bool) → Voidf@20889onAffectChange(en.mob.PirateChief, I32, Bool) → Voidf@20890initSkills(en.mob.PirateChief) → Voidf@20891reduceThreat(en.mob.PirateChief, Entity, F64) → Voidf@20892inDetectArea(en.mob.PirateChief, Entity) → Boolf@20893explosion(en.mob.PirateChief, Virtual[allowInAir, allowSameSkillNearby, breachResistance, charge, chargeAnim, chargeAnimSpd, coolDown, disableAnnounceFx, execAnim, execAnimSpd, fxId, hitFrame, id, ignoreGlobalCD, lockAiAfter, manual, power, props, radius, sfxCharge, sfxHit, sfxRelease], en.gr.RollingBomb) → Voidf@20894doSlash(en.mob.PirateChief) → Voidf@20895behaviourAi(en.mob.PirateChief) → Voidf@20896fixedUpdate(en.mob.PirateChief) → Voidf@20897tryToPreventDeath(en.mob.PirateChief, tool.atk.AttackData, F64) → Boolf@20898getEntityCLIDS(en.mob.PirateChief) → hl.types.ArrayBytes_Intf@20899getCLID(en.mob.PirateChief) → I32f@20900serialize(en.mob.PirateChief, hxbit.Serializer) → Voidf@20901getSerializeSchema(en.mob.PirateChief) → hxbit.Schemaf@20902unserializeInit(en.mob.PirateChief) → Voidf@20903unserialize(en.mob.PirateChief, hxbit.Serializer) → Void
Bindings
- static
f@20905__constructor__(en.mob.PirateChief, pr.Level, I32, I32, I32, I32) → Void - static
f@20904create(pr.Level, I32, I32, I32, I32) → en.mob.PirateChief