en.inter.TreasureChest
en.inter.TreasureChest
Inherits from: en.Interactive
Fields
| Name | Type | |
|---|---|---|
isOpen | Bool | |
contents | hl.types.ArrayObj | |
mobContent | hl.types.ArrayObj | |
blueprint | String | |
popDir | I32 | |
popIdx | I32 | |
originX | F64 | |
originY | F64 | |
chainFall | F64 | |
isTrapped | Bool | |
rockFront | libs.heaps.slib.HSprite | |
rockBack | libs.heaps.slib.HSprite | |
rune | libs.heaps.slib.HSprite | |
runeGlow | libs.heaps.slib.HSprite | |
godRays | libs.heaps.slib.HSpriteBE | |
glowT | F64 | |
isFocused | Bool | |
| static | __eclids | hl.types.ArrayBytes_Int |
| static | __clid | I32 |
Protos
f@9505canBeHit(en.inter.TreasureChest) → Boolf@9506canApplyRepelling(en.inter.TreasureChest) → Boolf@9507initGfx(en.inter.TreasureChest) → Voidf@9508onOutOfGameChange(en.inter.TreasureChest) → Voidf@9509get_headX(en.inter.TreasureChest) → F64f@9510get_headY(en.inter.TreasureChest) → F64f@9511dispose(en.inter.TreasureChest) → Voidf@9512minimapTracking(en.inter.TreasureChest) → Voidf@9513addContent(en.inter.TreasureChest, tool.InventItem) → Voidf@9514addBlueprint(en.inter.TreasureChest, String) → Voidf@9515hasContent(en.inter.TreasureChest) → Boolf@9516hasMultipleInvItem(en.inter.TreasureChest) → Boolf@9517addMobContent(en.inter.TreasureChest, String) → Voidf@9518canBeActivated(en.inter.TreasureChest, en.Hero) → Boolf@9519onActivate(en.inter.TreasureChest, en.Hero, Bool) → Voidf@9520open(en.inter.TreasureChest, en.Hero) → Voidf@9521onCooldownEnd(en.inter.TreasureChest, String, I32) → Voidf@9522onFocus(en.inter.TreasureChest) → Voidf@9523postUpdate(en.inter.TreasureChest) → Voidf@9524fixedUpdate(en.inter.TreasureChest) → Voidf@9525getEntityCLIDS(en.inter.TreasureChest) → hl.types.ArrayBytes_Intf@9526getCLID(en.inter.TreasureChest) → I32f@9527serialize(en.inter.TreasureChest, hxbit.Serializer) → Voidf@9528getSerializeSchema(en.inter.TreasureChest) → hxbit.Schemaf@9529unserializeInit(en.inter.TreasureChest) → Voidf@9530unserialize(en.inter.TreasureChest, hxbit.Serializer) → Void
Bindings
- static
f@9504__constructor__(en.inter.TreasureChest, pr.Level, I32, I32, hl.types.ArrayObj) → Void