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en.inter.TreasureChest

en.inter.TreasureChest

Inherits from: en.Interactive

Fields

NameType
isOpenBool
contentshl.types.ArrayObj
mobContenthl.types.ArrayObj
blueprintString
popDirI32
popIdxI32
originXF64
originYF64
chainFallF64
isTrappedBool
rockFrontlibs.heaps.slib.HSprite
rockBacklibs.heaps.slib.HSprite
runelibs.heaps.slib.HSprite
runeGlowlibs.heaps.slib.HSprite
godRayslibs.heaps.slib.HSpriteBE
glowTF64
isFocusedBool
static__eclidshl.types.ArrayBytes_Int
static__clidI32

Protos

  • f@9505 canBeHit(en.inter.TreasureChest) → Bool
  • f@9506 canApplyRepelling(en.inter.TreasureChest) → Bool
  • f@9507 initGfx(en.inter.TreasureChest) → Void
  • f@9508 onOutOfGameChange(en.inter.TreasureChest) → Void
  • f@9509 get_headX(en.inter.TreasureChest) → F64
  • f@9510 get_headY(en.inter.TreasureChest) → F64
  • f@9511 dispose(en.inter.TreasureChest) → Void
  • f@9512 minimapTracking(en.inter.TreasureChest) → Void
  • f@9513 addContent(en.inter.TreasureChest, tool.InventItem) → Void
  • f@9514 addBlueprint(en.inter.TreasureChest, String) → Void
  • f@9515 hasContent(en.inter.TreasureChest) → Bool
  • f@9516 hasMultipleInvItem(en.inter.TreasureChest) → Bool
  • f@9517 addMobContent(en.inter.TreasureChest, String) → Void
  • f@9518 canBeActivated(en.inter.TreasureChest, en.Hero) → Bool
  • f@9519 onActivate(en.inter.TreasureChest, en.Hero, Bool) → Void
  • f@9520 open(en.inter.TreasureChest, en.Hero) → Void
  • f@9521 onCooldownEnd(en.inter.TreasureChest, String, I32) → Void
  • f@9522 onFocus(en.inter.TreasureChest) → Void
  • f@9523 postUpdate(en.inter.TreasureChest) → Void
  • f@9524 fixedUpdate(en.inter.TreasureChest) → Void
  • f@9525 getEntityCLIDS(en.inter.TreasureChest) → hl.types.ArrayBytes_Int
  • f@9526 getCLID(en.inter.TreasureChest) → I32
  • f@9527 serialize(en.inter.TreasureChest, hxbit.Serializer) → Void
  • f@9528 getSerializeSchema(en.inter.TreasureChest) → hxbit.Schema
  • f@9529 unserializeInit(en.inter.TreasureChest) → Void
  • f@9530 unserialize(en.inter.TreasureChest, hxbit.Serializer) → Void

Bindings

  • static f@9504 __constructor__(en.inter.TreasureChest, pr.Level, I32, I32, hl.types.ArrayObj) → Void