tool.bossRush.BossRushData
tool.bossRush.BossRushData
Fields
| Name | Type | |
|---|---|---|
unlockedGameMode | hl.types.ArrayObj | |
newGameMode | Null | |
unlockCustomMode | Bool | |
basement | I32 | |
cap | I32 | |
pant | I32 | |
skirt | I32 | |
skull | I32 | |
top | I32 | |
weapon | I32 | |
material | I32 | |
basementUnlock | hl.types.ArrayObj | |
capUnlock | hl.types.ArrayObj | |
pantUnlock | hl.types.ArrayObj | |
skirtUnlock | hl.types.ArrayObj | |
skullUnlock | hl.types.ArrayObj | |
topUnlock | hl.types.ArrayObj | |
weaponUnlock | hl.types.ArrayObj | |
materialUnlock | hl.types.ArrayObj | |
__uid | I32 | |
| “ | Virtual[unserializeInit, unserialize, serialize, getSerializeSchema, getCLID, __uid] | |
| static | CUSTOM_BR_IDX | I32 |
| static | __clid | I32 |
Protos
f@5515unlockGameMode(tool.bossRush.BossRushData, Ref) → Voidf@5516isAvailable(tool.bossRush.BossRushData, I32) → Boolf@5517hasUnlockPart(tool.bossRush.BossRushData, String, I32) → Boolf@5518getMaterial(tool.bossRush.BossRushData) → Stringf@5519getPantSpriteName(tool.bossRush.BossRushData) → Stringf@5520getTopSpriteName(tool.bossRush.BossRushData) → Stringf@5521hasSeenEnoughBoss(tool.bossRush.BossRushData, Bool) → Boolf@5522giveMissingBlueprints(tool.bossRush.BossRushData, en.Hero, tool.ItemMetaManager) → Voidf@5523getCLID(tool.bossRush.BossRushData) → I32f@5524serialize(tool.bossRush.BossRushData, hxbit.Serializer) → Voidf@5525getSerializeSchema(tool.bossRush.BossRushData) → hxbit.Schemaf@5526unserializeInit(tool.bossRush.BossRushData) → Voidf@5527unserialize(tool.bossRush.BossRushData, hxbit.Serializer) → Void
Bindings
- static
f@5528__constructor__(tool.bossRush.BossRushData) → Void