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en.inter.BreakableTile

en.inter.BreakableTile

Inherits from: en.Interactive

Fields

NameType
cwidI32
cheiI32
rooth2d.Object
lightSegmentlight.Wall
lastHitDirI32
shakeF64
tileUplibs.heaps.slib.HSprite
tileDownlibs.heaps.slib.HSprite
tileRightlibs.heaps.slib.HSprite
tileLeftlibs.heaps.slib.HSprite
shouldKillSurroundingBlocksBool
lastReceivedAtkSourceEntity
brokenBool
horizontalBool
glowRatioF64
static__eclidshl.types.ArrayBytes_Int
static__clidI32

Protos

  • f@21666 setPosCase(en.inter.BreakableTile, I32, I32, Null, Null) → Void
  • f@21667 setPosPixel(en.inter.BreakableTile, F64, F64) → Void
  • f@21668 isInQuadTree(en.inter.BreakableTile) → Bool
  • f@21669 isBreakableByHero(en.inter.BreakableTile) → Bool
  • f@21670 initGfx(en.inter.BreakableTile) → Void
  • f@21671 disposeGfx(en.inter.BreakableTile) → Void
  • f@21672 updateEdgeVisual(en.inter.BreakableTile, String) → Void
  • f@21673 bump(en.inter.BreakableTile, F64, F64, Null) → Void
  • f@21674 onDamage(en.inter.BreakableTile, tool.atk.AttackData) → Void
  • f@21665 applyAttackResult(en.inter.BreakableTile, tool.atk.AttackData) → Void
  • f@21675 onDie(en.inter.BreakableTile) → Void
  • f@21676 setColSpotLogic(en.inter.BreakableTile, pr.Level, Ref, Ref) → Void
  • f@21677 spotLogic(en.inter.BreakableTile, pr.Level, I32, I32) → Void
  • f@21678 setAffectS(en.inter.BreakableTile, I32, F64, Ref, Null) → Void
  • f@21679 removeSpotLogic(en.inter.BreakableTile, I32, I32) → Void
  • f@21680 fixedUpdate(en.inter.BreakableTile) → Void
  • f@21681 destroyBreakableAbove(en.inter.BreakableTile, Entity) → Void
  • f@21682 onOutOfGameChange(en.inter.BreakableTile) → Void
  • f@21683 getEntityCLIDS(en.inter.BreakableTile) → hl.types.ArrayBytes_Int
  • f@21684 getCLID(en.inter.BreakableTile) → I32
  • f@21685 serialize(en.inter.BreakableTile, hxbit.Serializer) → Void
  • f@21686 getSerializeSchema(en.inter.BreakableTile) → hxbit.Schema
  • f@21687 unserializeInit(en.inter.BreakableTile) → Void
  • f@21688 unserialize(en.inter.BreakableTile, hxbit.Serializer) → Void

Bindings

  • static f@21664 __constructor__(en.inter.BreakableTile, pr.Level, I32, I32, I32, I32, Bool) → Void