h3d.shader.SkinBase
h3d.shader.SkinBase
Inherits from: hxsl.Shader
Fields
| Name | Type | |
|---|---|---|
MaxBones__ | I32 | |
bonesMatrixes__ | hl.types.ArrayObj | |
| static | SRC | String |
| static | _SHADER | hxsl.SharedShader |
Protos
f@30929updateConstants(h3d.shader.SkinBase, hxsl.Globals) → Voidf@30930getParamValue(h3d.shader.SkinBase, I32) → Dynf@30931getParamFloatValue(h3d.shader.SkinBase, I32) → F64
Bindings
- static
f@30928__constructor__(h3d.shader.SkinBase) → Void