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h3d.shader.SkinBase

h3d.shader.SkinBase

Inherits from: hxsl.Shader

Fields

NameType
MaxBones__I32
bonesMatrixes__hl.types.ArrayObj
staticSRCString
static_SHADERhxsl.SharedShader

Protos

  • f@30929 updateConstants(h3d.shader.SkinBase, hxsl.Globals) → Void
  • f@30930 getParamValue(h3d.shader.SkinBase, I32) → Dyn
  • f@30931 getParamFloatValue(h3d.shader.SkinBase, I32) → F64

Bindings

  • static f@30928 __constructor__(h3d.shader.SkinBase) → Void