tool.weap.dual.SnakeSwordBase
tool.weap.dual.SnakeSwordBase
Inherits from: tool.Weapon
Fields
| Name | Type | |
|---|---|---|
isFirstWeapon | Bool |
Protos
f@35797getOtherWeapon(tool.weap.dual.SnakeSwordBase) → tool.Weaponf@35798incrementCycle(tool.weap.dual.SnakeSwordBase) → Voidf@35799swapWeapon(tool.weap.dual.SnakeSwordBase) → Voidf@35800onSwapCreate(tool.weap.dual.SnakeSwordBase) → Voidf@35801getLastWeaponCycle(tool.weap.dual.SnakeSwordBase) → I32f@35802onExecute(tool.weap.dual.SnakeSwordBase) → Boolf@35803hitFromWeapon(tool.weap.dual.SnakeSwordBase, Entity, Ref) → Voidf@35804onCreateAttack(tool.weap.dual.SnakeSwordBase, tool.atk.AttackData) → tool.atk.AttackDataf@35805dynOnFxFrame(tool.weap.dual.SnakeSwordBase, tool.WeaponSkill, Virtual[animId, animSpd, area, breachBonus, canCrit, charge, coolDown, critMul, dynamicCharge, earlyCombo, fxId, fxProps, glowColor, hitFrame, lockCtrlAfter, onionSkinFrame, onionSkinOffX, power, props, sfxCharge, sfxHit, sfxProps, sfxRelease]) → Void
Bindings
- static
f@35806__constructor__(tool.weap.dual.SnakeSwordBase, en.Hero, tool.InventItem) → Void