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tool.weap.dual.SnakeSwordBase

tool.weap.dual.SnakeSwordBase

Inherits from: tool.Weapon

Fields

NameType
isFirstWeaponBool

Protos

  • f@35797 getOtherWeapon(tool.weap.dual.SnakeSwordBase) → tool.Weapon
  • f@35798 incrementCycle(tool.weap.dual.SnakeSwordBase) → Void
  • f@35799 swapWeapon(tool.weap.dual.SnakeSwordBase) → Void
  • f@35800 onSwapCreate(tool.weap.dual.SnakeSwordBase) → Void
  • f@35801 getLastWeaponCycle(tool.weap.dual.SnakeSwordBase) → I32
  • f@35802 onExecute(tool.weap.dual.SnakeSwordBase) → Bool
  • f@35803 hitFromWeapon(tool.weap.dual.SnakeSwordBase, Entity, Ref) → Void
  • f@35804 onCreateAttack(tool.weap.dual.SnakeSwordBase, tool.atk.AttackData) → tool.atk.AttackData
  • f@35805 dynOnFxFrame(tool.weap.dual.SnakeSwordBase, tool.WeaponSkill, Virtual[animId, animSpd, area, breachBonus, canCrit, charge, coolDown, critMul, dynamicCharge, earlyCombo, fxId, fxProps, glowColor, hitFrame, lockCtrlAfter, onionSkinFrame, onionSkinOffX, power, props, sfxCharge, sfxHit, sfxProps, sfxRelease]) → Void

Bindings

  • static f@35806 __constructor__(tool.weap.dual.SnakeSwordBase, en.Hero, tool.InventItem) → Void