en.inter.FallToLevelTrigger
en.inter.FallToLevelTrigger
Inherits from: en.Interactive
Fields
| Name | Type | |
|---|---|---|
used | Bool | |
r | Virtual[h, w, x, y] | |
levelId | String | |
| static | __eclids | hl.types.ArrayBytes_Int |
| static | __clid | I32 |
Protos
f@23906canBeActivated(en.inter.FallToLevelTrigger, en.Hero) → Boolf@23907trigger(en.inter.FallToLevelTrigger, Entity) → Voidf@23908outOfGameUpdate(en.inter.FallToLevelTrigger) → Voidf@23909fixedUpdate(en.inter.FallToLevelTrigger) → Voidf@23910getEntityCLIDS(en.inter.FallToLevelTrigger) → hl.types.ArrayBytes_Intf@23911getCLID(en.inter.FallToLevelTrigger) → I32f@23912serialize(en.inter.FallToLevelTrigger, hxbit.Serializer) → Voidf@23913getSerializeSchema(en.inter.FallToLevelTrigger) → hxbit.Schemaf@23914unserialize(en.inter.FallToLevelTrigger, hxbit.Serializer) → Void
Bindings
- static
f@23905__constructor__(en.inter.FallToLevelTrigger, pr.Level, F64, I32, I32, I32, String) → Void