en.mob.AmazonBase
en.mob.AmazonBase
Inherits from: en.Mob
Fields
| Name | Type | |
|---|---|---|
tpAwayFromHeroBool | Bool | |
manager | en.AmazonManager | |
teleportTo | tool.CPoint | |
spinning | Bool | |
dashPhase | Bool | |
currentBossRoom | level.Room | |
playingDelayTpAction | Bool | |
sisters | hl.types.ArrayObj | |
didTriggerDoor | Bool | |
inFirstBossFight | Bool | |
inSecondBossFight | Bool | |
inThirdBossFight | Bool | |
didIntroduce | Bool | |
nextIsTPBool | Bool | |
endBossFightBool | Bool | |
onWall | Bool | |
hasFight | Bool | |
waitTimeDesync | F64 | |
teleJump | tool.skill.mobSkill.TeleJump | |
currentSkill | I32 | |
invicibleOutsideBossRoom | Bool | |
hasDotsResistance | Bool | |
fatalFallsMarker | hl.types.ArrayObj | |
chaseFleeingLife | F64 | |
chaseLifeCap | F64 | |
fledChase | Bool | |
playingPotionAnim | Bool | |
playingDeathAnim | Bool | |
bossRushModifiers | Virtual[enabled, modifiersEnabled] | |
| “ | Virtual[type, isAlive, applyBossRushModifier] | |
| static | FLASK_GLOW_KEY | I32 |
| static | FFOOFF_GLOW_KEY | I32 |
| static | create | Fun |
| static | __eclids | hl.types.ArrayBytes_Int |
| static | __clid | I32 |
Protos
f@6997get_inBossFight(en.mob.AmazonBase) → Boolf@6998onCooldownEnd(en.mob.AmazonBase, String, I32) → Voidf@6999checkSisters(en.mob.AmazonBase, Ref) → Voidf@7000init(en.mob.AmazonBase) → Voidf@7001setAmazonGlow(en.mob.AmazonBase) → Voidf@7002registerToManager(en.mob.AmazonBase) → Voidf@7003tpInsideBossRoom(en.mob.AmazonBase, Ref) → Voidf@7004getNextIsTpWaitTime(en.mob.AmazonBase) → F64f@7005nextIsTp(en.mob.AmazonBase) → Voidf@7006inBossRoom(en.mob.AmazonBase) → Boolf@7007insideRoom(en.mob.AmazonBase) → Boolf@7008pickASpotToTP(en.mob.AmazonBase, Ref, Ref) → Voidf@7009onDamage(en.mob.AmazonBase, tool.atk.AttackData) → Voidf@7010addAfterImage(en.mob.AmazonBase, F64, F64, F64) → Voidf@7011findTPSpotBehindHero(en.mob.AmazonBase, Ref) → Boolf@7012teleportCloseToHero(en.mob.AmazonBase, Ref) → Voidf@7013drinkPotion(en.mob.AmazonBase, Ref) → Voidf@7014delayedDrinkPotion(en.mob.AmazonBase) → Voidf@7015isFallInSecondFight(en.mob.AmazonBase) → Boolf@7016postUpdate(en.mob.AmazonBase) → Voidf@7017fixedUpdate(en.mob.AmazonBase) → Voidf@7018endBossFight(en.mob.AmazonBase, F64) → Voidf@7019tpResistance(en.mob.AmazonBase, Bool) → Voidf@7020setDotsResistance(en.mob.AmazonBase, Bool) → Voidf@7021onBreach(en.mob.AmazonBase, tool.atk.AttackData) → Voidf@7022sendToGround(en.mob.AmazonBase) → Voidf@7023startDeathAnim(en.mob.AmazonBase) → Voidf@7024startPotionAnim(en.mob.AmazonBase) → Voidf@7025endPotionAnim(en.mob.AmazonBase) → Voidf@7026onDie(en.mob.AmazonBase) → Voidf@7027canDropServantSkin(en.mob.AmazonBase) → Boolf@7028tpAwayFromHero(en.mob.AmazonBase, Ref, Ref, Ref) → Voidf@7029applyAttackResult(en.mob.AmazonBase, tool.atk.AttackData) → Voidf@7030tryToPreventDeath(en.mob.AmazonBase, tool.atk.AttackData, F64) → Boolf@7031checkForFleeDuringChase(en.mob.AmazonBase) → Voidf@7032fleeDuringChase(en.mob.AmazonBase) → Voidf@7033resetFledDuringChase(en.mob.AmazonBase) → Voidf@7034capChaseLife(en.mob.AmazonBase) → Voidf@7035applyBossRushModifier(en.mob.AmazonBase, Virtual[buff, cd, charge, delay, extraAtk, extraMob0, extraMob1, heal, invincibility, lock, max, mul, speed, teleportExit]) → Voidf@7036checkForBossRushEnrage(en.mob.AmazonBase) → Voidf@7037getEntityCLIDS(en.mob.AmazonBase) → hl.types.ArrayBytes_Intf@7038getCLID(en.mob.AmazonBase) → I32f@7039serialize(en.mob.AmazonBase, hxbit.Serializer) → Voidf@7040getSerializeSchema(en.mob.AmazonBase) → hxbit.Schemaf@7041unserializeInit(en.mob.AmazonBase) → Voidf@7042unserialize(en.mob.AmazonBase, hxbit.Serializer) → Void
Bindings
- static
f@7044__constructor__(en.mob.AmazonBase, pr.Level, I32, I32, String, I32, I32, Bool) → Void - static
f@7043create(pr.Level, I32, I32, String, I32, I32, Bool) → en.mob.AmazonBase