en.mob.boss.giant.SecondaryHand
en.mob.boss.giant.SecondaryHand
Inherits from: en.mob.boss.giant.HandBase
Fields
| Name | Type | |
|---|---|---|
| static | __clid | I32 |
| static | create | Fun |
| static | __eclids | hl.types.ArrayBytes_Int |
Protos
f@12045get_idleX(en.mob.boss.giant.SecondaryHand) → F64f@12046get_idleY(en.mob.boss.giant.SecondaryHand) → F64f@12047getShootY(en.mob.boss.giant.SecondaryHand) → F64f@12048initGfx(en.mob.boss.giant.SecondaryHand) → Voidf@12049initGridPatterns(en.mob.boss.giant.SecondaryHand) → Voidf@12050canChoose(en.mob.boss.giant.SecondaryHand) → Boolf@12051canChooseAction(en.mob.boss.giant.SecondaryHand, en.mob.boss.giant.GHAction) → Boolf@12052doSuperCharge(en.mob.boss.giant.SecondaryHand, Virtual[allowInAir, allowSameSkillNearby, breachResistance, charge, chargeAnim, chargeAnimSpd, coolDown, disableAnnounceFx, execAnim, execAnimSpd, fxId, hitFrame, id, ignoreGlobalCD, lockAiAfter, manual, power, props, radius, sfxCharge, sfxHit, sfxRelease], tool.skill.OldMobSkill) → Voidf@12053doBulletHell(en.mob.boss.giant.SecondaryHand, Virtual[allowInAir, allowSameSkillNearby, breachResistance, charge, chargeAnim, chargeAnimSpd, coolDown, disableAnnounceFx, execAnim, execAnimSpd, fxId, hitFrame, id, ignoreGlobalCD, lockAiAfter, manual, power, props, radius, sfxCharge, sfxHit, sfxRelease], tool.skill.OldMobSkill) → Voidf@12054addToBody(en.mob.boss.giant.SecondaryHand, h2d.Layers) → Voidf@12055tryToPreventDeath(en.mob.boss.giant.SecondaryHand, tool.atk.AttackData, F64) → Boolf@12056onCooldownEnd(en.mob.boss.giant.SecondaryHand, String, I32) → Voidf@12057startAction(en.mob.boss.giant.SecondaryHand, en.mob.boss.giant.GHAction) → Voidf@12058chooseAction(en.mob.boss.giant.SecondaryHand) → en.mob.boss.giant.GHActionf@12059getCLID(en.mob.boss.giant.SecondaryHand) → I32f@12060getEntityCLIDS(en.mob.boss.giant.SecondaryHand) → hl.types.ArrayBytes_Int
Bindings
- static
f@12044__constructor__(en.mob.boss.giant.SecondaryHand, en.mob.boss.Giant, Bool, I32, I32) → Void - static
f@12043create(en.mob.boss.Giant, Bool, I32, I32) → en.mob.boss.giant.SecondaryHand