en.deco.HangedDeadBody
en.deco.HangedDeadBody
Inherits from: en.deco.Pendulum
Fields
| Name | Type | |
|---|---|---|
dc | libs.heaps.slib.HSprite | |
| static | tingleSounds | hl.types.ArrayObj |
| static | __clid | I32 |
| static | __eclids | hl.types.ArrayBytes_Int |
Protos
f@22670initGfx(en.deco.HangedDeadBody) → Voidf@22671onOutOfGameChange(en.deco.HangedDeadBody) → Voidf@22672initTingle(en.deco.HangedDeadBody, I32, Bool) → Voidf@22673initChain(en.deco.HangedDeadBody, Ref) → Voidf@22674getCLID(en.deco.HangedDeadBody) → I32f@22675getEntityCLIDS(en.deco.HangedDeadBody) → hl.types.ArrayBytes_Int
Bindings
- static
f@22669__constructor__(en.deco.HangedDeadBody, pr.Level, F64, F64) → Void