Skip to content

en.deco.HangedDeadBody

en.deco.HangedDeadBody

Inherits from: en.deco.Pendulum

Fields

NameType
dclibs.heaps.slib.HSprite
statictingleSoundshl.types.ArrayObj
static__clidI32
static__eclidshl.types.ArrayBytes_Int

Protos

  • f@22670 initGfx(en.deco.HangedDeadBody) → Void
  • f@22671 onOutOfGameChange(en.deco.HangedDeadBody) → Void
  • f@22672 initTingle(en.deco.HangedDeadBody, I32, Bool) → Void
  • f@22673 initChain(en.deco.HangedDeadBody, Ref) → Void
  • f@22674 getCLID(en.deco.HangedDeadBody) → I32
  • f@22675 getEntityCLIDS(en.deco.HangedDeadBody) → hl.types.ArrayBytes_Int

Bindings

  • static f@22669 __constructor__(en.deco.HangedDeadBody, pr.Level, F64, F64) → Void