en.mob.Bull
en.mob.Bull
Inherits from: en.Mob
Fields
| Name | Type | |
|---|---|---|
currentTarget | Entity | |
infCharge | Virtual[allowInAir, allowSameSkillNearby, breachResistance, charge, chargeAnim, chargeAnimSpd, coolDown, disableAnnounceFx, execAnim, execAnimSpd, fxId, hitFrame, id, ignoreGlobalCD, lockAiAfter, manual, power, props, radius, sfxCharge, sfxHit, sfxRelease] | |
| static | create | Fun |
| static | __eclids | hl.types.ArrayBytes_Int |
| static | __clid | I32 |
Protos
f@20019initGfx(en.mob.Bull) → Voidf@20020initSkills(en.mob.Bull) → Voidf@20021interruptCharge(en.mob.Bull) → Voidf@20022onTouch(en.mob.Bull, Entity) → Voidf@20023fixedUpdate(en.mob.Bull) → Voidf@20024getEntityCLIDS(en.mob.Bull) → hl.types.ArrayBytes_Intf@20025getCLID(en.mob.Bull) → I32f@20026serialize(en.mob.Bull, hxbit.Serializer) → Voidf@20027getSerializeSchema(en.mob.Bull) → hxbit.Schemaf@20028unserialize(en.mob.Bull, hxbit.Serializer) → Void
Bindings
- static
f@20030__constructor__(en.mob.Bull, pr.Level, I32, I32, I32, I32) → Void - static
f@20029create(pr.Level, I32, I32, I32, I32) → en.mob.Bull