en.bu.SharkAmmo
en.bu.SharkAmmo
Inherits from: en.loot.Ammo
Fields
| Name | Type | |
|---|---|---|
victim | Entity | |
hero | en.Hero | |
hasSnapped | Bool | |
| static | __clid | I32 |
| static | create | Fun |
| static | __eclids | hl.types.ArrayBytes_Int |
Protos
f@22280initGfx(en.bu.SharkAmmo) → Voidf@22281stickToEntity(en.bu.SharkAmmo, en.Bullet, Entity) → Voidf@22282snapEntity(en.bu.SharkAmmo, Entity, I32) → Voidf@22284init(en.bu.SharkAmmo) → Voidf@22285fixedUpdate(en.bu.SharkAmmo) → Voidf@22286startMagnet(en.bu.SharkAmmo, Entity) → Voidf@22287onTouch(en.bu.SharkAmmo, Entity) → Voidf@22288stickInWall(en.bu.SharkAmmo, en.Bullet) → Voidf@22289getCLID(en.bu.SharkAmmo) → I32f@22290getEntityCLIDS(en.bu.SharkAmmo) → hl.types.ArrayBytes_Int
Bindings
f@22283beforeFallFromEntity(en.bu.SharkAmmo) → Void- static
f@22292__constructor__(en.bu.SharkAmmo, pr.Level, I32, I32, tool.InventItem, Entity) → Void - static
f@22291create(pr.Level, I32, I32, tool.InventItem, Entity) → en.bu.SharkAmmo