shader.DebugDepth
shader.DebugDepth
Inherits from: h3d.shader.ScreenShader
Fields
| Name | Type | |
|---|---|---|
texture__ | h3d.mat.Texture | |
| static | SRC | String |
| static | _SHADER | hxsl.SharedShader |
Protos
f@33783updateConstants(shader.DebugDepth, hxsl.Globals) → Voidf@33784getParamValue(shader.DebugDepth, I32) → Dynf@33785getParamFloatValue(shader.DebugDepth, I32) → F64
Bindings
- static
f@33786__constructor__(shader.DebugDepth) → Void