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en.bu.BouncingStoneBullet

en.bu.BouncingStoneBullet

Inherits from: en.Bullet

Fields

NameType
pickupWidthF64
colCountI32
mainColorI32
itemInfVirtual[ambiantDesc, castCD, cellCost, commonProps, dlc, droppable, gameplayDesc, group, icon, id, legendAffixes, moneyCost, name, props, synergy, tags, tier1, tier2]
baseInventItemtool.InventItem
goToTargetBool
ceilingHitCyI32
splitCountI32
maxSplitI32
baseAtktool.atk.AttackData
static__eclidshl.types.ArrayBytes_Int
static__clidI32

Protos

  • f@21855 init(en.bu.BouncingStoneBullet) → Void
  • f@21856 initGfx(en.bu.BouncingStoneBullet) → Void
  • f@21857 onTouchValidTarget(en.bu.BouncingStoneBullet, Entity) → Void
  • f@21858 split(en.bu.BouncingStoneBullet, Bool) → Void
  • f@21859 onHitWall(en.bu.BouncingStoneBullet) → Void
  • f@21860 blockOnCollision(en.bu.BouncingStoneBullet) → Void
  • f@21861 onTouchWall(en.bu.BouncingStoneBullet, I32) → Void
  • f@21862 onTouchGround(en.bu.BouncingStoneBullet) → Void
  • f@21863 onTouchCeil(en.bu.BouncingStoneBullet) → Void
  • f@21864 delayedTouchCeil(en.bu.BouncingStoneBullet) → Void
  • f@21865 playCollisionAnim(en.bu.BouncingStoneBullet, I32, I32, I32) → libs.heaps.HParticle
  • f@21866 onCollision(en.bu.BouncingStoneBullet) → Void
  • f@21867 accelerate(en.bu.BouncingStoneBullet, Ref) → Void
  • f@21868 fixedUpdate(en.bu.BouncingStoneBullet) → Void
  • f@21869 postUpdate(en.bu.BouncingStoneBullet) → Void
  • f@21870 checkTouchParent(en.bu.BouncingStoneBullet) → Void
  • f@21871 heroTouch(en.bu.BouncingStoneBullet) → Void
  • f@21872 onCooldownEnd(en.bu.BouncingStoneBullet, String, I32) → Void
  • f@21873 onOutOfGameChange(en.bu.BouncingStoneBullet) → Void
  • f@21874 getEntityCLIDS(en.bu.BouncingStoneBullet) → hl.types.ArrayBytes_Int
  • f@21875 getCLID(en.bu.BouncingStoneBullet) → I32
  • f@21876 unserializeInit(en.bu.BouncingStoneBullet) → Void
  • f@21877 unserialize(en.bu.BouncingStoneBullet, hxbit.Serializer) → Void

Bindings

  • static f@21854 __constructor__(en.bu.BouncingStoneBullet, tool.InventItem, Entity, tool.atk.AttackData, F64, F64, I32) → Void