tool.weap.Pan
tool.weap.Pan
Inherits from: tool.Weapon
Fields
| Name | Type | |
|---|---|---|
oneCrit | Bool |
Protos
f@35647dynOnFxFrame(tool.weap.Pan, tool.WeaponSkill, Virtual[animId, animSpd, area, breachBonus, canCrit, charge, coolDown, critMul, dynamicCharge, earlyCombo, fxId, fxProps, glowColor, hitFrame, lockCtrlAfter, onionSkinFrame, onionSkinOffX, power, props, sfxCharge, sfxHit, sfxProps, sfxRelease]) → Voidf@35648dynOnAttackAnim(tool.weap.Pan, tool.WeaponSkill, Virtual[animId, animSpd, area, breachBonus, canCrit, charge, coolDown, critMul, dynamicCharge, earlyCombo, fxId, fxProps, glowColor, hitFrame, lockCtrlAfter, onionSkinFrame, onionSkinOffX, power, props, sfxCharge, sfxHit, sfxProps, sfxRelease]) → Voidf@35649onExecute(tool.weap.Pan) → Boolf@35650hitFromWeapon(tool.weap.Pan, Entity, Ref) → Void
Bindings
- static
f@35651__constructor__(tool.weap.Pan, en.Hero, tool.InventItem) → Void