en.bu.CannonBullet
en.bu.CannonBullet
Inherits from: en.Bullet
Fields
| Name | Type | |
|---|---|---|
reflectLight | libs.heaps.slib.HSprite | |
weaponProps | Virtual[ang, aoeDuration, bonus, buff, bump, castTime, chance, color, color2, cooldown, count, debuff, distance, dotDps, dps, dps2, duration, duration2, duration3, effectCD, effectCharge, frict, height, item2, life, limit, lock, max, maxNumberOfMarks, min, mob, offsetX, offsetY, power, power2, power3, prct, prct2, prct3, range, size, speed, speed2, tick, triggerOnHit, uses, width] | |
| static | __eclids | hl.types.ArrayBytes_Int |
| static | __clid | I32 |
Protos
f@21749initGfx(en.bu.CannonBullet) → Voidf@21750dispose(en.bu.CannonBullet) → Voidf@21751postUpdate(en.bu.CannonBullet) → Voidf@21752explode(en.bu.CannonBullet, Entity, tool.atk.AttackData) → Voidf@21753transitionToGrenade(en.bu.CannonBullet) → Voidf@21754reachMaxDist(en.bu.CannonBullet) → Voidf@21755onStep(en.bu.CannonBullet) → Voidf@21756onTouchValidTarget(en.bu.CannonBullet, Entity) → Voidf@21757getEntityCLIDS(en.bu.CannonBullet) → hl.types.ArrayBytes_Intf@21758getCLID(en.bu.CannonBullet) → I32
Bindings
- static
f@21759__constructor__(en.bu.CannonBullet, Entity, tool.atk.AttackData, F64, Virtual[ang, aoeDuration, bonus, buff, bump, castTime, chance, color, color2, cooldown, count, debuff, distance, dotDps, dps, dps2, duration, duration2, duration3, effectCD, effectCharge, frict, height, item2, life, limit, lock, max, maxNumberOfMarks, min, mob, offsetX, offsetY, power, power2, power3, prct, prct2, prct3, range, size, speed, speed2, tick, triggerOnHit, uses, width], Null) → Void