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spine.SpineAnimation

spine.SpineAnimation

Inherits from: spine.SpineSprite

Fields

NameType
statespine.AnimationState

Protos

  • f@9242 advanceTime(spine.SpineAnimation, F64) → Void

Bindings

  • static f@9256 __constructor__(spine.SpineAnimation, spine.SkeletonData, spine.AnimationStateData, h2d.Object) → Void