level.struct.GreenhouseData
level.struct.GreenhouseData
Fields
| Name | Type | |
|---|---|---|
maze | tool.Labyrinth | |
height | I32 | |
width | I32 | |
nodeMap | haxe.ds.ObjectMap | |
entrance | level.RoomNode | |
defaultExit | level.RoomNode | |
depth | I32 |
Protos
f@32131getMazeNode(level.struct.GreenhouseData, level.RoomNode) → tool.LabyrinthNodef@32132isCorner(level.struct.GreenhouseData, tool.LabyrinthNode) → Boolf@32133getDepthOf(level.struct.GreenhouseData, tool.LabyrinthNode) → I32f@32134getMaxDepth(level.struct.GreenhouseData) → I32f@32135get_topRooms(level.struct.GreenhouseData) → hl.types.ArrayObjf@32136get_bottomRooms(level.struct.GreenhouseData) → hl.types.ArrayObjf@32137get_leftRooms(level.struct.GreenhouseData) → hl.types.ArrayObjf@32138get_rightRooms(level.struct.GreenhouseData) → hl.types.ArrayObj
Bindings
- static
f@32149__constructor__(level.struct.GreenhouseData, tool.Labyrinth, haxe.ds.ObjectMap, I32) → Void