en.ltrap.RotatingBall
en.ltrap.RotatingBall
Inherits from: en.LevelTrap
Fields
| Name | Type | |
|---|---|---|
ang | F64 | |
angOffset | F64 | |
bRadius | F64 | |
syncGroup | I32 | |
speed | F64 | |
ball | libs.heaps.slib.HSprite | |
chains | hl.types.ArrayObj | |
| static | __eclids | hl.types.ArrayBytes_Int |
| static | __clid | I32 |
Protos
f@27011initGfx(en.ltrap.RotatingBall) → Voidf@27012setChainSprite(en.ltrap.RotatingBall) → Voidf@27013setBallSprite(en.ltrap.RotatingBall) → Voidf@27014onOutOfGameChange(en.ltrap.RotatingBall) → Voidf@27015dispose(en.ltrap.RotatingBall) → Voidf@27016fixedUpdate(en.ltrap.RotatingBall) → Voidf@27017setBloodSprite(en.ltrap.RotatingBall) → Voidf@27018onHitHero(en.ltrap.RotatingBall, en.Hero) → Voidf@27019postUpdate(en.ltrap.RotatingBall) → Voidf@27020_isOnScreen(en.ltrap.RotatingBall) → Boolf@27021getEntityCLIDS(en.ltrap.RotatingBall) → hl.types.ArrayBytes_Intf@27022getCLID(en.ltrap.RotatingBall) → I32f@27023serialize(en.ltrap.RotatingBall, hxbit.Serializer) → Voidf@27024getSerializeSchema(en.ltrap.RotatingBall) → hxbit.Schemaf@27025unserialize(en.ltrap.RotatingBall, hxbit.Serializer) → Void
Bindings
- static
f@27010__constructor__(en.ltrap.RotatingBall, pr.Level, I32, I32, I32, Null) → Void