spine.IkConstraint
spine.IkConstraint
Fields
| Name | Type | |
|---|---|---|
data | spine.IkConstraintData | |
bones | hl.types.ArrayObj | |
target | spine.Bone | |
mix | F64 | |
bendDirection | I32 | |
| “ | Virtual[update] | |
| static | applyOne | Fun |
| static | applyTwo | Fun |
Protos
f@9214update(spine.IkConstraint) → Void
Bindings
- static
f@9218__constructor__(spine.IkConstraint, spine.IkConstraintData, spine.Skeleton) → Void - static
f@9217applyTwo(spine.Bone, spine.Bone, F64, F64, I32, F64) → Void - static
f@9216applyOne(spine.Bone, F64, F64, F64) → Void