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level.struct.SewerShort

level.struct.SewerShort

Inherits from: level.LevelStruct

Fields

NameType
exitshl.types.ArrayObj

Protos

  • f@32281 buildMainRooms(level.struct.SewerShort) → level.RoomNode
  • f@32282 buildEssentialLoreRooms(level.struct.SewerShort) → Void
  • f@32283 buildLoreRooms(level.struct.SewerShort) → Void
  • f@32284 buildSecondaryRooms(level.struct.SewerShort) → Void
  • f@32285 addTeleports(level.struct.SewerShort) → Void
  • f@32286 allowLoreRoomBefore(level.struct.SewerShort, level.RoomNode) → Bool
  • f@32287 finalize(level.struct.SewerShort) → Void

Bindings

  • static f@32288 __constructor__(level.struct.SewerShort, User, Virtual[baseLootLevel, biome, bonusTripleScrollAfterBC, cellBonus, dlc, doubleUps, eliteRoomChance, eliteWanderChance, flagsProps, group, icon, id, index, loreDescriptions, mapDepth, minGold, mobDensity, mobs, name, nextLevels, parallax, props, quarterUpsBC3, quarterUpsBC4, specificLoots, specificSubBiome, transitionTo, tripleUps, worldDepth], libs.Rand) → Void