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_Data.Item_commonProps_Impl_

_Data.Item_commonProps_Impl_

Fields

NameType
staticget_itemFun
staticget_legendaryFormFun
staticget_reqItemFun

Protos

No protos.

Bindings

  • static f@6750 get_reqItem(Virtual[actcdr, actcdrIncPerTier, ammo, ammoRecoveryStart, ammoRecoveryTick, autoTransformAfter, ceilToolTipValues, chance, customScaling, deployTimer, disableFloatAnim, enableAutoPick, explosionRange, grenadeKickPow, highActivationPriority, item, legendaryForm, linkedItems, longPressPickup, minPerks, neverCompensateCost, perkInFirstShopOnly, reqItem, reqUnlocks, revealedAtStart, scaledValueCap, targetable]) → Virtual[ambiantDesc, castCD, cellCost, commonProps, dlc, droppable, gameplayDesc, group, icon, id, legendAffixes, moneyCost, name, props, synergy, tags, tier1, tier2]
  • static f@6749 get_legendaryForm(Virtual[actcdr, actcdrIncPerTier, ammo, ammoRecoveryStart, ammoRecoveryTick, autoTransformAfter, ceilToolTipValues, chance, customScaling, deployTimer, disableFloatAnim, enableAutoPick, explosionRange, grenadeKickPow, highActivationPriority, item, legendaryForm, linkedItems, longPressPickup, minPerks, neverCompensateCost, perkInFirstShopOnly, reqItem, reqUnlocks, revealedAtStart, scaledValueCap, targetable]) → Virtual[ambiantDesc, castCD, cellCost, commonProps, dlc, droppable, gameplayDesc, group, icon, id, legendAffixes, moneyCost, name, props, synergy, tags, tier1, tier2]
  • static f@6748 get_item(Virtual[actcdr, actcdrIncPerTier, ammo, ammoRecoveryStart, ammoRecoveryTick, autoTransformAfter, ceilToolTipValues, chance, customScaling, deployTimer, disableFloatAnim, enableAutoPick, explosionRange, grenadeKickPow, highActivationPriority, item, legendaryForm, linkedItems, longPressPickup, minPerks, neverCompensateCost, perkInFirstShopOnly, reqItem, reqUnlocks, revealedAtStart, scaledValueCap, targetable]) → Virtual[ambiantDesc, castCD, cellCost, commonProps, dlc, droppable, gameplayDesc, group, icon, id, legendAffixes, moneyCost, name, props, synergy, tags, tier1, tier2]