Skip to content

shader.Intengible

shader.Intengible

Inherits from: hxsl.Shader

Fields

NameType
noiseTexture__h3d.mat.Texture
noiseScale__h3d.Vector
staticSRCString
static_SHADERhxsl.SharedShader

Protos

  • f@5037 updateConstants(shader.Intengible, hxsl.Globals) → Void
  • f@5038 getParamValue(shader.Intengible, I32) → Dyn
  • f@5039 getParamFloatValue(shader.Intengible, I32) → F64

Bindings

  • static f@5040 __constructor__(shader.Intengible, h3d.mat.Texture) → Void