Skip to content

level.struct.ModedLevel

level.struct.ModedLevel

Inherits from: level.LevelStruct

Fields

NameType
staticnextLevelString

Protos

  • f@32159 buildMainRooms(level.struct.ModedLevel) → level.RoomNode
  • f@32160 buildSecondaryRooms(level.struct.ModedLevel) → Void
  • f@32161 buildTriggeredDoors(level.struct.ModedLevel, hl.types.ArrayObj) → Void
  • f@32162 buildTimedDoors(level.struct.ModedLevel) → Void
  • f@32163 addTeleports(level.struct.ModedLevel) → Void
  • f@32164 finalize(level.struct.ModedLevel) → Void

Bindings

  • static f@32165 __constructor__(level.struct.ModedLevel, User, Virtual[baseLootLevel, biome, bonusTripleScrollAfterBC, cellBonus, dlc, doubleUps, eliteRoomChance, eliteWanderChance, flagsProps, group, icon, id, index, loreDescriptions, mapDepth, minGold, mobDensity, mobs, name, nextLevels, parallax, props, quarterUpsBC3, quarterUpsBC4, specificLoots, specificSubBiome, transitionTo, tripleUps, worldDepth], libs.Rand) → Void