level.struct.ModedLevel
level.struct.ModedLevel
Inherits from: level.LevelStruct
Fields
| Name | Type | |
|---|---|---|
| static | nextLevel | String |
Protos
f@32159buildMainRooms(level.struct.ModedLevel) → level.RoomNodef@32160buildSecondaryRooms(level.struct.ModedLevel) → Voidf@32161buildTriggeredDoors(level.struct.ModedLevel, hl.types.ArrayObj) → Voidf@32162buildTimedDoors(level.struct.ModedLevel) → Voidf@32163addTeleports(level.struct.ModedLevel) → Voidf@32164finalize(level.struct.ModedLevel) → Void
Bindings
- static
f@32165__constructor__(level.struct.ModedLevel, User, Virtual[baseLootLevel, biome, bonusTripleScrollAfterBC, cellBonus, dlc, doubleUps, eliteRoomChance, eliteWanderChance, flagsProps, group, icon, id, index, loreDescriptions, mapDepth, minGold, mobDensity, mobs, name, nextLevels, parallax, props, quarterUpsBC3, quarterUpsBC4, specificLoots, specificSubBiome, transitionTo, tripleUps, worldDepth], libs.Rand) → Void