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en.mob.Minimoth

en.mob.Minimoth

Inherits from: en.Mob

Fields

NameType
rollInfoVirtual[allowInAir, allowSameSkillNearby, breachResistance, charge, chargeAnim, chargeAnimSpd, coolDown, disableAnnounceFx, execAnim, execAnimSpd, fxId, hitFrame, id, ignoreGlobalCD, lockAiAfter, manual, power, props, radius, sfxCharge, sfxHit, sfxRelease]
rolltool.skill.OldMobSkill
wavetool.skill.OldMobSkill
staticcreateFun
static__eclidshl.types.ArrayBytes_Int
static__clidI32

Protos

  • f@20795 initGfx(en.mob.Minimoth) → Void
  • f@20796 initSkills(en.mob.Minimoth) → Void
  • f@20797 onCooldownEnd(en.mob.Minimoth, String, I32) → Void
  • f@20798 behaviourAi(en.mob.Minimoth) → Void
  • f@20799 fixedUpdate(en.mob.Minimoth) → Void
  • f@20800 postUpdate(en.mob.Minimoth) → Void
  • f@20801 onTouchWall(en.mob.Minimoth, I32) → Void
  • f@20802 stopRoll(en.mob.Minimoth) → Void
  • f@20803 getEntityCLIDS(en.mob.Minimoth) → hl.types.ArrayBytes_Int
  • f@20804 getCLID(en.mob.Minimoth) → I32

Bindings

  • static f@20806 __constructor__(en.mob.Minimoth, pr.Level, I32, I32, I32, I32) → Void
  • static f@20805 create(pr.Level, I32, I32, I32, I32) → en.mob.Minimoth