tool.weap.bow.HeavyBow
tool.weap.bow.HeavyBow
Inherits from: tool.weap.BaseBow
Fields
| Name | Type | |
|---|---|---|
touchGroundSfx | hxd.res.Sound | |
bulletSprite | libs.heaps.slib.HSprite |
Protos
f@35469onBowCharging(tool.weap.bow.HeavyBow, F64) → Voidf@35470shoot(tool.weap.bow.HeavyBow, hl.types.ArrayObj) → Voidf@35471doWallShake(tool.weap.bow.HeavyBow, Entity, en.Bullet) → Voidf@35472get_shootX(tool.weap.bow.HeavyBow) → F64f@35473get_shootY(tool.weap.bow.HeavyBow) → F64f@35474dispose(tool.weap.bow.HeavyBow) → Void
Bindings
- static
f@35475__constructor__(tool.weap.bow.HeavyBow, en.Hero, tool.InventItem) → Void