tool.mainSkills.DiveAttack
tool.mainSkills.DiveAttack
Inherits from: tool.HeroMainSkill
Fields
| Name | Type | |
|---|---|---|
heightIgnored | I32 | |
sfxEnabled | Bool | |
| static | DEFAULT_HEIGHT_IGNORED | I32 |
| static | __clid | I32 |
Protos
f@10794init(tool.mainSkills.DiveAttack) → Voidf@10795destroy(tool.mainSkills.DiveAttack) → Voidf@10796activeFixedUpdate(tool.mainSkills.DiveAttack) → Voidf@10797isUsingInputs(tool.mainSkills.DiveAttack) → Boolf@10798canUse(tool.mainSkills.DiveAttack) → Boolf@10799onStart(tool.mainSkills.DiveAttack) → Voidf@10800onOwnerLand(tool.mainSkills.DiveAttack, F64) → Voidf@10801onOwnerTouch(tool.mainSkills.DiveAttack, Entity) → Voidf@10802onEnd(tool.mainSkills.DiveAttack) → Voidf@10803onCancel(tool.mainSkills.DiveAttack) → Voidf@10804overrideHeightIgnored(tool.mainSkills.DiveAttack, I32) → Voidf@10805canBeInterruptedBy(tool.mainSkills.DiveAttack, tool.HeroMainSkill) → Boolf@10806isDiving(tool.mainSkills.DiveAttack) → Boolf@10807getCLID(tool.mainSkills.DiveAttack) → I32f@10808unserializeInit(tool.mainSkills.DiveAttack) → Voidf@10809unserialize(tool.mainSkills.DiveAttack, hxbit.Serializer) → Void
Bindings
- static
f@10810__constructor__(tool.mainSkills.DiveAttack, en.Hero, pr.Game, Virtual[cooldown, duration, flags, forbiddenItem, props, requiredItem, skill]) → Void