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tool.mainSkills.DiveAttack

tool.mainSkills.DiveAttack

Inherits from: tool.HeroMainSkill

Fields

NameType
heightIgnoredI32
sfxEnabledBool
staticDEFAULT_HEIGHT_IGNOREDI32
static__clidI32

Protos

  • f@10794 init(tool.mainSkills.DiveAttack) → Void
  • f@10795 destroy(tool.mainSkills.DiveAttack) → Void
  • f@10796 activeFixedUpdate(tool.mainSkills.DiveAttack) → Void
  • f@10797 isUsingInputs(tool.mainSkills.DiveAttack) → Bool
  • f@10798 canUse(tool.mainSkills.DiveAttack) → Bool
  • f@10799 onStart(tool.mainSkills.DiveAttack) → Void
  • f@10800 onOwnerLand(tool.mainSkills.DiveAttack, F64) → Void
  • f@10801 onOwnerTouch(tool.mainSkills.DiveAttack, Entity) → Void
  • f@10802 onEnd(tool.mainSkills.DiveAttack) → Void
  • f@10803 onCancel(tool.mainSkills.DiveAttack) → Void
  • f@10804 overrideHeightIgnored(tool.mainSkills.DiveAttack, I32) → Void
  • f@10805 canBeInterruptedBy(tool.mainSkills.DiveAttack, tool.HeroMainSkill) → Bool
  • f@10806 isDiving(tool.mainSkills.DiveAttack) → Bool
  • f@10807 getCLID(tool.mainSkills.DiveAttack) → I32
  • f@10808 unserializeInit(tool.mainSkills.DiveAttack) → Void
  • f@10809 unserialize(tool.mainSkills.DiveAttack, hxbit.Serializer) → Void

Bindings

  • static f@10810 __constructor__(tool.mainSkills.DiveAttack, en.Hero, pr.Game, Virtual[cooldown, duration, flags, forbiddenItem, props, requiredItem, skill]) → Void