tool.mainSkills.JumpCastlevania
tool.mainSkills.JumpCastlevania
Inherits from: tool.mainSkills.Jump
Fields
| Name | Type | |
|---|---|---|
| static | __clid | I32 |
Protos
f@35056init(tool.mainSkills.JumpCastlevania) → Voidf@35057passiveFixedUpdate(tool.mainSkills.JumpCastlevania) → Voidf@35058onCooldownEnd(tool.mainSkills.JumpCastlevania, String, I32) → Voidf@35059normalJump(tool.mainSkills.JumpCastlevania) → Voidf@35060onEndJump(tool.mainSkills.JumpCastlevania) → Voidf@35061getCLID(tool.mainSkills.JumpCastlevania) → I32
Bindings
- static
f@35062__constructor__(tool.mainSkills.JumpCastlevania, en.Hero, pr.Game, Virtual[cooldown, duration, flags, forbiddenItem, props, requiredItem, skill]) → Void