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tool.mainSkills.JumpCastlevania

tool.mainSkills.JumpCastlevania

Inherits from: tool.mainSkills.Jump

Fields

NameType
static__clidI32

Protos

  • f@35056 init(tool.mainSkills.JumpCastlevania) → Void
  • f@35057 passiveFixedUpdate(tool.mainSkills.JumpCastlevania) → Void
  • f@35058 onCooldownEnd(tool.mainSkills.JumpCastlevania, String, I32) → Void
  • f@35059 normalJump(tool.mainSkills.JumpCastlevania) → Void
  • f@35060 onEndJump(tool.mainSkills.JumpCastlevania) → Void
  • f@35061 getCLID(tool.mainSkills.JumpCastlevania) → I32

Bindings

  • static f@35062 __constructor__(tool.mainSkills.JumpCastlevania, en.Hero, pr.Game, Virtual[cooldown, duration, flags, forbiddenItem, props, requiredItem, skill]) → Void