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spine.AnimationState

spine.AnimationState

Fields

NameType
dataspine.AnimationStateData
trackshl.types.ArrayObj
eventshl.types.ArrayObj
listenershl.types.ArrayObj
queuespine.EventQueue
propertyIDshaxe.ds.IntMap
mixingTohl.types.ArrayObj
animationsChangedBool
timeScaleF64
trackEntryPoolspine.support.utils.Pool

Protos

  • f@9243 updateMixingFrom(spine.AnimationState, spine.TrackEntry, F64) → Bool
  • f@9244 apply(spine.AnimationState, spine.Skeleton) → Bool
  • f@9245 applyMixingFrom(spine.AnimationState, spine.TrackEntry, spine.Skeleton, I32) → F64

Bindings

  • static f@9251 __constructor__(spine.AnimationState, spine.AnimationStateData) → Void