en.deco.BossRushStatue
en.deco.BossRushStatue
Inherits from: Entity
Fields
| Name | Type | |
|---|---|---|
container | h2d.Layers | |
basement | libs.heaps.slib.HSprite | |
basementFireLeft | libs.heaps.slib.HSprite | |
basementFireRight | libs.heaps.slib.HSprite | |
cap | libs.heaps.slib.HSprite | |
capTop | libs.heaps.slib.HSprite | |
pant | libs.heaps.slib.HSprite | |
skirt | libs.heaps.slib.HSprite | |
skull | libs.heaps.slib.HSprite | |
skullFire | libs.heaps.slib.HSprite | |
skullBack | libs.heaps.slib.HSprite | |
top | libs.heaps.slib.HSprite | |
weapon | libs.heaps.slib.HSprite | |
| static | __clid | I32 |
| static | __eclids | hl.types.ArrayBytes_Int |
Protos
f@22479init(en.deco.BossRushStatue) → Voidf@22480initGfx(en.deco.BossRushStatue) → Voidf@22481setSprites(en.deco.BossRushStatue) → Voidf@22482setPositions(en.deco.BossRushStatue) → Voidf@22483updateSprites(en.deco.BossRushStatue) → Voidf@22484getCLID(en.deco.BossRushStatue) → I32f@22485getEntityCLIDS(en.deco.BossRushStatue) → hl.types.ArrayBytes_Int
Bindings
- static
f@22478__constructor__(en.deco.BossRushStatue, pr.Level, I32, I32) → Void