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h3d.pass._HardwarePick.FixedColor

h3d.pass._HardwarePick.FixedColor

Inherits from: hxsl.Shader

Fields

NameType
colorID__h3d.Vector
viewport__h3d.Vector
staticSRCString
static_SHADERhxsl.SharedShader

Protos

  • f@30891 updateConstants(h3d.pass._HardwarePick.FixedColor, hxsl.Globals) → Void
  • f@30892 getParamValue(h3d.pass._HardwarePick.FixedColor, I32) → Dyn
  • f@30893 getParamFloatValue(h3d.pass._HardwarePick.FixedColor, I32) → F64

Bindings

  • static f@30890 __constructor__(h3d.pass._HardwarePick.FixedColor) → Void