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tool.weap.Bible

tool.weap.Bible

Inherits from: tool.Weapon

Fields

NameType
canThrowBool

Protos

  • f@35234 get_shootX(tool.weap.Bible) → F64
  • f@35235 get_shootY(tool.weap.Bible) → F64
  • f@35236 onExecute(tool.weap.Bible) → Bool
  • f@35237 hitFromWeapon(tool.weap.Bible, Entity, Ref) → Void
  • f@35238 incrementCycle(tool.weap.Bible) → Void
  • f@35239 throwBible(tool.weap.Bible, Null) → Void
  • f@35240 dynOnFxFrame(tool.weap.Bible, tool.WeaponSkill, Virtual[animId, animSpd, area, breachBonus, canCrit, charge, coolDown, critMul, dynamicCharge, earlyCombo, fxId, fxProps, glowColor, hitFrame, lockCtrlAfter, onionSkinFrame, onionSkinOffX, power, props, sfxCharge, sfxHit, sfxProps, sfxRelease]) → Void

Bindings

  • static f@35241 __constructor__(tool.weap.Bible, en.Hero, tool.InventItem) → Void