tool.weap.Bible
tool.weap.Bible
Inherits from: tool.Weapon
Fields
| Name | Type | |
|---|---|---|
canThrow | Bool |
Protos
f@35234get_shootX(tool.weap.Bible) → F64f@35235get_shootY(tool.weap.Bible) → F64f@35236onExecute(tool.weap.Bible) → Boolf@35237hitFromWeapon(tool.weap.Bible, Entity, Ref) → Voidf@35238incrementCycle(tool.weap.Bible) → Voidf@35239throwBible(tool.weap.Bible, Null) → Voidf@35240dynOnFxFrame(tool.weap.Bible, tool.WeaponSkill, Virtual[animId, animSpd, area, breachBonus, canCrit, charge, coolDown, critMul, dynamicCharge, earlyCombo, fxId, fxProps, glowColor, hitFrame, lockCtrlAfter, onionSkinFrame, onionSkinOffX, power, props, sfxCharge, sfxHit, sfxProps, sfxRelease]) → Void
Bindings
- static
f@35241__constructor__(tool.weap.Bible, en.Hero, tool.InventItem) → Void