pr.InfectionRule
pr.InfectionRule
Inherits from: libs.Process
Fields
| Name | Type | |
|---|---|---|
isActive | Bool | |
infection | pr.Infection | |
infos | Virtual[description, group, icon, isActive, maxTier, minTier, props, ruleId, title] | |
ruleId | String |
Protos
f@34287get_game(pr.InfectionRule) → pr.Gamef@34288activate(pr.InfectionRule) → Voidf@34289deactivate(pr.InfectionRule) → Voidf@34290init(pr.InfectionRule) → Voidf@34291update(pr.InfectionRule) → Voidf@34292checkData(pr.InfectionRule) → Voidf@34293onActivate(pr.InfectionRule) → Voidf@34294onDeactivate(pr.InfectionRule) → Voidf@34295onActiveUpdate(pr.InfectionRule) → Void
Bindings
- static
f@34296__constructor__(pr.InfectionRule, pr.Infection, String) → Void