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tool.weap.bow.AlchemicGun

tool.weap.bow.AlchemicGun

Inherits from: tool.weap.BaseBow

Fields

NameType
gunCycleI32

Protos

  • f@35179 initAnimIds(tool.weap.bow.AlchemicGun) → Void
  • f@35180 getAnimId(tool.weap.bow.AlchemicGun) → String
  • f@35181 getShootAnimId(tool.weap.bow.AlchemicGun) → String
  • f@35182 get_shootY(tool.weap.bow.AlchemicGun) → F64
  • f@35183 onBowCharging(tool.weap.bow.AlchemicGun, F64) → Void
  • f@35184 explode(tool.weap.bow.AlchemicGun, en.Bullet, Entity) → Void
  • f@35185 shoot(tool.weap.bow.AlchemicGun, hl.types.ArrayObj) → Void

Bindings

  • static f@35186 __constructor__(tool.weap.bow.AlchemicGun, en.Hero, tool.InventItem) → Void