tool.weap.bow.AlchemicGun
tool.weap.bow.AlchemicGun
Inherits from: tool.weap.BaseBow
Fields
| Name | Type | |
|---|---|---|
gunCycle | I32 |
Protos
f@35179initAnimIds(tool.weap.bow.AlchemicGun) → Voidf@35180getAnimId(tool.weap.bow.AlchemicGun) → Stringf@35181getShootAnimId(tool.weap.bow.AlchemicGun) → Stringf@35182get_shootY(tool.weap.bow.AlchemicGun) → F64f@35183onBowCharging(tool.weap.bow.AlchemicGun, F64) → Voidf@35184explode(tool.weap.bow.AlchemicGun, en.Bullet, Entity) → Voidf@35185shoot(tool.weap.bow.AlchemicGun, hl.types.ArrayObj) → Void
Bindings
- static
f@35186__constructor__(tool.weap.bow.AlchemicGun, en.Hero, tool.InventItem) → Void